There has been a balance patch since this build was published. It has been flagged for review. Please submit an update here.
Comments always welcomed in the discord.
This higher intensity melee-oriented Berserker build is more complex than most LI builds.
The baseline to make this build work is higher than most LI builds.
- Autoattack. Use , , and off cooldown.
- As in 1, + change your heal to and use it directly after .
- As in 2, +
If comfortable with the above, add and + to your rotation. Play around with more DPS-oriented traits. Against certain bosses, consider changing for for heavy cc.
- Full Marauder armor & trinkets
- Runes of Vampirism
- Marauder Greatsword Strength/Accuracy
Marauder can be replaced by Berserker or Knight, though knight will perform considerably worse.
Keep your sigils the same on this one, as crit is very important and strength is a must due to MMR synergies.
Arms can be traded for Tactics (more sustain, slightly more active) or Discipline (more DPS, much more active).
Eternal Champion can be taken for more passsive defense but is a very large DPS loss.
Defense can be traited for much more passive defense, and may be recommended if you find yourself struggling with the base build.
This build may also be viewed at gw2skills